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		<title>Mobile Advertising Analysis: Using Ordinary Approaches To Achieve Extraordinary Results</title>
		<link>http://www.mobilegroove.com/mobile-advertising-analysis-using-ordinary-approaches-to-achieve-extraordinary-results/</link>
		<comments>http://www.mobilegroove.com/mobile-advertising-analysis-using-ordinary-approaches-to-achieve-extraordinary-results/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 13:11:37 +0000</pubDate>
		<dc:creator>Peggy Anne Salz</dc:creator>
				<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Mobile Research]]></category>
		<category><![CDATA[Personalization]]></category>
		<category><![CDATA[Autotrader]]></category>
		<category><![CDATA[BBC Worldwide]]></category>
		<category><![CDATA[BMW]]></category>
		<category><![CDATA[Coca-Cola]]></category>
		<category><![CDATA[Deutsche Post]]></category>
		<category><![CDATA[Lufthansa]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[Mobile Internet]]></category>
		<category><![CDATA[Nestle]]></category>
		<category><![CDATA[Nike Turkey]]></category>
		<category><![CDATA[Pepsi]]></category>
		<category><![CDATA[Procter & Gamble]]></category>
		<category><![CDATA[targeting]]></category>

		<guid isPermaLink="false">http://www.mobilegroove.com/?p=3280</guid>
		<description><![CDATA[<em>In brief: A review of buzz at the recent Mobile Marketing Forum (MMF) event in Berlin and a closer look at clever campaigns (Coke, P&#38;G, BMW, Lufthansa) suggest pent-up demand for advertising approaches (services) that make our lives more livable. </em>

Mobile advertising must deliver value.

It's the key takeaway that has run through each of the 20+ industry events I have attended/chaired over the past year like a leitmotiv. However, the value of mobile advertising is changing.

At first, many brands/agencies were convinced that their value proposition was inextricably linked to their level of cool. In line with this mindset, they focused on fun campaigns around free content such as branded games, ringtones and images, as well as some viral elements people could pass around to their friends.

The strategy has paid dividends for brands such as Coca-Cola.

A textbook example is the <a href="http://www.mobilemarketer.com/cms/news/content/2309.html">Fanta Stealth Sound System</a>, which harnessed high-pitched frequencies that are audible only to youth thus providing young people a new way to communicate with each other without adults listening in. Another campaign that generated buzz (and impressive results) was<a href="http://www.mobilemarketer.com/cms/news/content/2309.html"> Fanta Virtual Tennis</a>. The world's first 3D augmented reality tennis game let players use their mobile devices as tennis racquets to hit a virtual ball.

COKE MOBILE MILESTONES

At Mobile Marketing Forum (MMF) Europe, <strong>Hinde Pagani, Coca-Cola Senior Mobile Marketing Manager, Global Interactive Marketing</strong>, treated attendees to a string of case studies that included these gems. But the real excitement was about simple SMS campaigns that employed a mechanism known as UTC, or under the cap (unique codes inserted under each soft drink bottle cap) to engage people and increase brand trust.

Coke still offers its demographic fun, free content. (It boasts three iPhone apps, including a runaway success that has been downloaded <strong>500,000 times in two months – without promotion!</strong>) But it's campaigns that combine free content with free airtime that are the real crowd-pleasers. In fact, this winning combination has allowed Coke in India to count a whopping <strong>5 million responses in just four months</strong>. Coke in Germany has also run a similar campaign, offering customers three minutes or three SMS free of charge.

Read between the lines, and value has new meaning. It's still about delivering cool content, but it's also about delivering a service that teens (and their parents) appreciate.  As Hinde put it: "(With these campaigns) we <strong>gain teens' trust and please their moms</strong>."
]]></description>
			<content:encoded><![CDATA[<p><em>In brief: A review of buzz at the recent Mobile Marketing Forum (MMF) event in Berlin and a closer look at clever campaigns (Coke, P&amp;G, BMW, Lufthansa) suggest pent-up demand for advertising approaches (services) that make our lives more livable. </em></p>
<p>Mobile advertising must deliver value.</p>
<p>It&#8217;s the key takeaway that has run through each of the 20+ industry events I have attended/chaired over the past year like a leitmotiv. However, the value of mobile advertising is changing.</p>
<p>At first, many brands/agencies were convinced that their value proposition was inextricably linked to their level of cool. In line with this mindset, they focused on fun campaigns around free content such as branded games, ringtones and images, as well as some viral elements people could pass around to their friends.</p>
<p>The strategy has paid dividends for brands such as Coca-Cola.</p>
<p>A textbook example is the <a href="http://www.mobilemarketer.com/cms/news/content/2309.html"target="_blank">Fanta Stealth Sound System</a>, which harnessed high-pitched frequencies that are audible only to youth thus providing young people a new way to communicate with each other without adults listening in. Another campaign that generated buzz (and impressive results) was<a href="http://www.mobilemarketer.com/cms/news/content/2309.html"target="_blank"> Fanta Virtual Tennis</a>. The world&#8217;s first 3D augmented reality tennis game let players use their mobile devices as tennis racquets to hit a virtual ball.</p>
<p>COKE MOBILE MILESTONES</p>
<p>At Mobile Marketing Forum (MMF) Europe, <strong>Hinde Pagani, Coca-Cola Senior Mobile Marketing Manager, Global Interactive Marketing</strong>, treated attendees to a string of case studies that included these gems. But the real excitement was about simple SMS campaigns that employed a mechanism known as UTC, or under the cap (unique codes inserted under each soft drink bottle cap) to engage people and increase brand trust.</p>
<p>Coke still offers its demographic fun, free content. (It boasts three iPhone apps, including a runaway success that has been downloaded <strong>500,000 times in two months – without promotion!</strong>) But it&#8217;s campaigns that combine free content with free airtime that are the real crowd-pleasers. In fact, this winning combination has allowed Coke in India to count a whopping <strong>5 million responses in just four months</strong>. Coke in Germany has also run a similar campaign, offering customers three minutes or three SMS free of charge.</p>
<p>Read between the lines, and value has new meaning. It&#8217;s still about delivering cool content, but it&#8217;s also about delivering a service that teens (and their parents) appreciate.  As Hinde put it: &#8220;(With these campaigns) we <strong>gain teens&#8217; trust and please their moms</strong>.&#8221;</p>
<p>PROCTER &amp; GAMBLE CAMPAIGNS</p>
<p>Another company that benefits from a sharp focus on sensible service is P&amp;G.</p>
<p>In fact, the presentation from <strong>Dagmara Brylak, Proctor &amp; Gamble&#8217;s CEEMEA Mobile Subject Matter Expert,</strong> was my personal  favorite because it illustrated how brands can deliver value by providing guidance, advice and education. (All the more important that brands take this responsibility since the mobile screen is the only screen in emerging markets.)</p>
<p>Case in point: an ingenious text-to-win campaign for Pampers diapers in the Philippines to increase brand loyalty and boost sales. Rather than offer the usual mix of coupons, free samples and assorted goodies, <strong>P&amp;G cleverly chose to focus on what matters most to young mothers: their babies. </strong></p>
<p>Understanding the importance of higher education in the region and the anxiety of new mothers about their toddler&#8217;s future, P&amp;G offered participants the chance to win a free university scholarship for their child. Predictably, the campaign was an overwhelming success.</p>
<p>But it didn&#8217;t stop there. To create an on-going dialogue with the customer P&amp;G launched a brilliant campaign to deliver young mothers <strong>healthcare information relevant to their own baby&#8217;s stage of development.</strong> (Moms gladly volunteered their baby&#8217;s date of birth to P&amp;G because the value-add they received in return was so significant.)</p>
<p>Connect the dots, and P&amp;G delivers more than a mobile advertising message. It delivers a public service that customers appreciate.</p>
<p>MMA LEARNINGS &amp; LUFTHANSA</p>
<p>After the event I caught up with <strong>Paul Berney MMA Managing Director, Europe</strong>, after the event to compare notes and observations. <em>Kudos to Paul and his team for organizing a high-caliber event that showcased key learnings and best practice from an exciting roster of global brands including Nike Turkey, Coca-Cola, BMW, Lufthansa, Proctor &amp; Gamble, Autotrader, Deutsche Post, Pepsi, Nestlé and BBC Worldwide, to name a few. </em></p>
<p>We agreed that this event (with its impressive line-up of brands and solid focus on ROI, response rates and other key metrics) represented a welcome departure from the hype that has characterized the vast majority of mobile advertising events.</p>
<p>As Paul put it: <strong>There is a &#8220;groundswell of understanding&#8221;</strong> among brands and agencies that mobile is part of the marketing mix. More importantly, brands are thinking through where &#8220;mobile fits in the customer journey.&#8221;</p>
<p>An excellent example is Lufthansa. At the MMF <strong>Marcus Casey, Lufthansa Head of E-Commerce and Mobile</strong>, walked us through the airline&#8217;s end-to-end mobile-only service that allows people to check in, select their seats and receive a boarding pass directly to their mobile phone in only five steps. Some figures that speak volumes (literally):</p>
<p>•    Pageviews: approx. 1.5 million per month<br />
•    Number of customers using the mobile boarding pass service: 90,000 per month with 60 percent email and 40 percent via SMS<br />
•    Visits since launch: +11 percent growth month over month (steady)</p>
<p>Encouraged by these results Marcus said Lufthansa will focus efforts on moving its mobile service portal into a full-fledged sales channel, complete with up-to-date travel information, commerce (to book flights on the fly) and after-sales extras including baggage tracing.</p>
<p><strong>The takeaway:</strong> A paradigm shift takes places when technology becomes invisible in our lives. I would argue the same holds true for truly valuable mobile advertising. When it is so firmly established in our lives, then we can conclude that the industry is out of the bowling alley and well across the chasm. (To borrow from the <a href="http://en.wikipedia.org/wiki/Crossing_the_Chasm"target="_blank">must-read high-tech marketing book </a>by Geoffrey A. Moore.)</p>
<p>The MMF showcased many positive examples of what can happen when mobile is properly integrated in the customer journey. Brands that get this right deliver real value – and examples such as P&amp;G open up a world of possibilities.</p>
<p>P&amp;G has placed mobile at the center of an exciting value proposition that transforms adverting into educational content. Mobile isn&#8217;t another screen – it is the way mothers in the Philippines learn how to care for their babies. Put another way, the P&amp;G brand message has become part of the how these people live their lives.</p>
<p>Granted, fun is still a selling point. (As Marc Mielau, BMW Head of Digital Media, pointed out: Mobile advertising value is about &#8220;saving time or killing time,&#8221; so lots of potential in campaigns that entertain us or simplify our lives.) <strong>But it may be the more common-sense campaigns (tuned into the lifestyles, life stages and personal concerns of the people they want to reach) that deliver real value and real results. </strong></p>
<p>***</p>
<p>By way of background, Marc&#8217;s full presentation (and video) is <a href="http://mobilemarketingforum.com/?q=node/899"target="_blank">available here.</a> A highlight: his lessons learned at a glance.</p>
<p>1.    Mobile does not function in a vacuum.<br />
2.    Mobile marketing has to deliver value. (Sound familiar?)<br />
3.    Megaportals are helpful as distribution channels.<br />
4.    Users want to get inspired and involved.<br />
5.    If you cannot track it – kill it!</p>
<p>***<br />
Note: I also joined with <a href="http://www.bnettv.com/events.php"target="_blank">bnetTV</a> to conduct interviews during the event with companies including Mobixell and Alcatel Lucent, video segments I will showcase on MSearchGroove over the next weeks. bnetTV has also partnered with the MMA to create a compilation DVD (of speaker presentations and exclusive interviews) <a href="http://mobilemarketingforum.com/?q=node/822"target="_blank">you can purchase here.</a></p>
<p><em><strong>Finally, I encourage companies across the mobile advertising ecosystem to contact me directly with case studies and story ideas. I have some exciting projects in the works and I&#8217;m eager to hear what YOU have to say.</strong></em></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>DATA POINTS: SMS/MMS Ad Success; Top iPhone Apps; Subscriptions Add Up; Ad-Funded MMS Rockets; Voice &amp; Text Trump Data; Mobile Entertainment Revenues To Rise; Non-iPhoners Apathy; Mobile Security Fears</title>
		<link>http://www.mobilegroove.com/data-points-smsmms-ad-success-top-iphone-apps-boast-a-million-subscription-take-40-percent-of-content-downloads-ad-funded-mms-rockets-voiec-mobile-entertainment-revenues-to-ri/</link>
		<comments>http://www.mobilegroove.com/data-points-smsmms-ad-success-top-iphone-apps-boast-a-million-subscription-take-40-percent-of-content-downloads-ad-funded-mms-rockets-voiec-mobile-entertainment-revenues-to-ri/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 18:55:13 +0000</pubDate>
		<dc:creator>Mark Hawkins</dc:creator>
				<category><![CDATA[Guest columns]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Mobile Research]]></category>
		<category><![CDATA[Personalization]]></category>
		<category><![CDATA[ad-funded]]></category>
		<category><![CDATA[AdMob]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[BlackBerry]]></category>
		<category><![CDATA[Coca-Cola]]></category>
		<category><![CDATA[Eurolines]]></category>
		<category><![CDATA[Ford]]></category>
		<category><![CDATA[Hardees]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Komercni banka]]></category>
		<category><![CDATA[L'Oreal]]></category>
		<category><![CDATA[MEF]]></category>
		<category><![CDATA[Mobile Advertising U.K.]]></category>
		<category><![CDATA[Mobile Security]]></category>
		<category><![CDATA[Nestle]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[T-Mobile]]></category>
		<category><![CDATA[T-Mobile Czech]]></category>

		<guid isPermaLink="false">http://www.mobilegroove.com/?p=2851</guid>
		<description><![CDATA[T-MOBILE CZECH STUDY SAYS SMS/MMS AD RESPONSE RATE 27 TIMES HIGHER THAN INTERNET BANNER CAMPAIGNS.  The project confirmed the high response rates of SMS and MMS ads, based on campaigns from 22 advertisers, including Coca-Cola, Nestle, L'Oreal, Ford, Komercni banka and Eurolines. The most successful campaign had a response rate of almost 12 percent, while even the results of the least successful campaign were three times higher than the average response rate for Czech internet campaigns. <em><a href="http://en.t-press.cz/tiskove_zpravy/2009/1000">Source</a></em>

<strong>The bottom line</strong>: These results highlight the potential of compelling, relevant and properly targeted messages. In particular, they illustrate how much more likely are consumers are to respond to SMS and MMS ads than simple Internet banners.  <strong>Peggy adds: </strong>Mobile Advertising Research U.K. confirms this, but there's also a lot of mileage left in banners. For more on what makes for a great mobile advertising experience and a balanced value chain check back tomorrow for my take on a new-launch Hardees campaign.

***

TOP APPLICATIONS ON THE APPLE APP STORE HAVE MORE THAN 1 MILLION USERS, according to AdMob's latest Mobile Metrics Report for May 2009. The report found that the most popular free applications in AdMob's iPhone network generated the majority of usage, with the top 5 percent of applications garnering more than 100,000 users in May, and some apps showing more than 1 million active users.

A further 14 percent of applications had between 10,000 and 100,000 active users, while 54 percent of applications had less than 1,000. AdMob reached 15.1 million unique users through iPhone and iPod touch devices across 2,309 applications in May, with the average user accessing four applications.  44 percent of iPhone ad requests came from devices running the new version 3.0 of the iPhone OS, compared to just 1 percent of iPod touch requests.  <em><a href="http://metrics.admob.com/">Source</a></em>

]]></description>
			<content:encoded><![CDATA[<p>T-MOBILE CZECH STUDY SAYS SMS/MMS AD RESPONSE RATE 27 TIMES HIGHER THAN INTERNET BANNER CAMPAIGNS.  The project confirmed the high response rates of SMS and MMS ads, based on campaigns from 22 advertisers, including Coca-Cola, Nestle, L&#8217;Oreal, Ford, Komercni banka and Eurolines. The most successful campaign had a response rate of almost 12 percent, while even the results of the least successful campaign were three times higher than the average response rate for Czech internet campaigns. <em><a href="http://en.t-press.cz/tiskove_zpravy/2009/1000" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: These results highlight the potential of compelling, relevant and properly targeted messages. In particular, they illustrate how much more likely are consumers are to respond to SMS and MMS ads than simple Internet banners.  <strong>Peggy adds: </strong>Mobile Advertising Research U.K. confirms this, but there&#8217;s also a lot of mileage left in banners. For more on what makes for a great mobile advertising experience and a balanced value chain check back tomorrow for my take on a new-launch <a href="http://www.jumptap.com/press-release/2009/1/56" target="_blank">Hardees campaign</a>.</p>
<p>***</p>
<p>TOP APPLICATIONS ON THE APPLE APP STORE HAVE MORE THAN 1 MILLION USERS, according to AdMob&#8217;s latest Mobile Metrics Report for May 2009. The report found that the most popular free applications in AdMob&#8217;s iPhone network generated the majority of usage, with the top 5 percent of applications garnering more than 100,000 users in May, and some apps showing more than 1 million active users.</p>
<p>A further 14 percent of applications had between 10,000 and 100,000 active users, while 54 percent of applications had less than 1,000. AdMob reached 15.1 million unique users through iPhone and iPod touch devices across 2,309 applications in May, with the average user accessing four applications.  44 percent of iPhone ad requests came from devices running the new version 3.0 of the iPhone OS, compared to just 1 percent of iPod touch requests.  <em><a href="http://metrics.admob.com/" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: These numbers from AdMob underline the ongoing popularity of apps on the iPhone. But they also offer some insight into the potential value of in-app advertising for developers and content providers, since the apps in AdMob&#8217;s iPhone network are all free to download, and earn money solely from advertising. <strong></strong></p>
<p><strong>***</strong></p>
<p><strong>SUBSCRIPTION VIDEO AND MUSIC ACCOUNT FOR 40 PERCENT OF MOBILE DOWNLOADS IN THE UK, </strong>according to a study from GfK, as the model grows in popularity against pay-per-download sales. The research also states that casual and classic trivia and word games lead the mobile gaming market with 27 per cent of sales, while the budget sector (£3 or less) is also enjoying success through basic and retro games.  It also adds that nine per cent of the mobile tariffs signed up in the UK in Q1 have bundled-in flat-rate data.<br />
<em><a href="http://www.gfkrt.com/uk" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong><strong>: </strong>This study illustrates the growing popularity of the flat-rate model, both in mobile data access, but also in content subscriptions. Still, the content-subscription model contrasts with the booming pay-per-download app store model.  Will one triumph over the other?</p>
<p><strong>***</strong></p>
<p><strong>AD-FUNDED MMS REVENUES TO HIT $8.7</strong> <strong>BILLION</strong> by 2014, says Juniper Research in a new Mobile Messaging report.  The report says that<strong> </strong>annual growth rates are reaching 94%, with SMS and mobile email continuing to dominate the person-to-person (p2p) mobile messaging market.</p>
<p>The report, entitled<em> </em><em>&#8220;Mobile Messaging &amp; IP Evolution&#8221;,</em><em> </em>found that the Far East &amp; China would lead the global ad-funded MMS market by a considerable margin, followed by North America and Western Europe.  The adoption of push MMS and SMS in mature and emerging markets has enabled network operators to support ad-funded voice and SMS tariffs, and combat falling ARPU, while providing brands with new advertising channels. <em><a href="http://www.juniperresearch.com/shop/viewreport.php?id=178" target="_blank">Source</a> </em></p>
<p><strong>The bottom line: </strong>These are bold projections from Juniper.  P2P MMS messaging still has a way to go before it reaches the usage level of SMS, but these projections suggest that MMS advertising could prove to be a lucrative revenue stream in its own right.</p>
<p>***</p>
<p>MORE THAN 60 PERCENT OF MOBILE USERS STILL ONLY USE THEIR HANDSET FOR VOICE AND TEXT, according to a KPMG survey. The survey of 4,190 consumers in 19 countries also says that consumer satisfaction rates with mobile services have increased. Music satisfaction is up to 66 percent, video 52 percent (from just 14 percent), IM 44 percent and live TV 38 percent.</p>
<p>The factors influencing users&#8217; next mobile content purchase, according to the survey are, in order: clarity of pricing, cost, ability to save content, download speed and the ability to try content before purchasing it.  36 percent of respondents said they would accept mobile advertising, while 49 percent said they would accept it in music and 28 percent in games.  <em><a href="http://www.kpmg.com/" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: The level of acceptance of mobile advertising is encouraging.  However, the headline is arguably the most pertinent point: for over 60 percent of consumers, the mobile internet doesn&#8217;t exist and text messaging is the only data application of a mobile device.</p>
<p>***</p>
<p>MOBILE ENTERTAINMENT REVENUES ARE EXPECTED TO GROW 28 PERCENT ON AVERAGE over the next year, according to the Mobile Entertainment Forum&#8217;s quarterly Business Confidence Index, up one percent from its last survey.</p>
<p>Content owners are much more optimistic about their revenues, with the anticipated average income up from $6.1 million to $17.1 million.Revenue in Western Europe is expected to be down 10 percent, North American revenues are predicted to be up 8</p>
<p>percent. 81 percent of respondents said they were as confident as last year about the future of their business. <em><a href="http://www.m-e-f.org/news/mef_news/bci2" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: This MEF study illustrates a bullish mobile entertainment market, unbowed by the economic climate.  It could be that, aside from the natural obligation towards market confidence, stakeholders believe the purchasing of relatively low cost content through microbilling will remain popular as consumers delay the big ticket items and seek alternative forms of entertainment.</p>
<p>***</p>
<p>APATHY AND PRICE RULE IN NOT SELECTING THE iPHONE, say the latest findings from The NPD Group.  The study showed that the primary reasons consumers do not want to purchase an iPhone are &#8220;lack of interest&#8221; (55 percent) and &#8220;high price&#8221; (42 percent).</p>
<p>One in five mobile phone owners say they want to purchase an iPhone, but have not yet done so, and NPD&#8217;s report indicates data plan pricing and exclusivity remain key obstacles.  18 percent of consumers who have not purchased an iPhone cited the expense of the data plan, while 21 percent said they didn&#8217;t want to switch carriers.  <em><a href="http://www.npd.com/press/releases/press_090622.html" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: Reasons why Apple&#8217;s iPhone isn&#8217;t persuading everyone to leave their current carrier and device seem quite simple: they aren&#8217;t actually that bothered.  Given the previous data point, which revealed that 60 percent of people only use voice and text, this shouldn&#8217;t come as much of a surprise.</p>
<p>***</p>
<p>iPHONE USERS TOP SMARTPHONE LOYALTY ratings, according to a new survey by Crowd Science.  It also says four out of ten BlackBerry and other smartphone users would switch to Apple&#8217;s iPhone as their next smartphone purchase.</p>
<p>On the other hand, only 14 percent of non-BlackBerry smartphone users would switch to a BlackBerry for their next purchase. Meanwhile, a huge 82 percent of iPhone users are loyal to the brand. <em><a href="http://www.crowdscience.com/" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: In contrast to the previous report, this one highlights the attitudes of smartphone users who, almost by definition of being smartphone users, care a little more.  The study is as much a study of consumer brand perception, and the iPhone steals the show as expected, but BlackBerry may take note of the small minority who would switch for their next purchase.</p>
<p>***</p>
<p>MORE THAN HALF HAVE MOBILE SECURITY FEARS, according to mobile security specialists, Cloudmark Inc.  The report says mobile spam now affects two in three consumers, more than 50 percent worry about mobile security, and only 7 percent believe the information they send over the phone is secure.</p>
<p>Cloudmark also says the concern about mobile security is detrimentally affecting the adoption of mobile services such as banking and e-commerce, with more than two thirds (69.3%) of consumers stating that they wouldn&#8217;t use value-added services such as mobile banking.</p>
<p>Two thirds of consumers (65.9%) have received unwanted or unsolicited messages (spam) on their mobile phone. While a majority of spam messages could simply be seen as a nuisance, 29% of respondents had received malicious spam such as phishing messages, fraud messages or messages containing inappropriate content.  <em><a href="http://www.cloudmark.com/en/company/release.html?release=2009-06-23-02" target="_blank">Source</a></em></p>
<p><strong>The bottom line</strong>: This report highlights the ongoing fears around the security of mobile devices, which will likely become more prevalent as smartphones become more pervasive, and spammers and malware authors pay more attention to mobile. However, we should also remember that the mobile security specialists who produced the report might have a small agenda of their own.</p>
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