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		<title>App Stores For Everyone Everywhere: What Developers Want &amp; Why; What Do Platform Providers &amp; App Store Owners Need To Succeed?</title>
		<link>http://www.mobilegroove.com/app-stores-for-everyone-everywhere-what-developers-want-what-do-platform-providers-app-store-owners-need-to-succeed/</link>
		<comments>http://www.mobilegroove.com/app-stores-for-everyone-everywhere-what-developers-want-what-do-platform-providers-app-store-owners-need-to-succeed/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 13:58:51 +0000</pubDate>
		<dc:creator>Peggy Anne Salz</dc:creator>
				<category><![CDATA[Location-Based Services]]></category>
		<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Mobile Research]]></category>
		<category><![CDATA[Personalization]]></category>
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		<guid isPermaLink="false">http://www.mobilegroove.com/?p=4767</guid>
		<description><![CDATA[<p><a href="http://www.mobilegroove.com/wp-content/uploads/2010/03/supermarket1.jpg"><img class="alignleft size-full wp-image-4770" title="supermarket" src="http://www.mobilegroove.com/wp-content/uploads/2010/03/supermarket1.jpg" alt="supermarket app store " /></a>Until now much of the discussion around app store platforms and developer communities has been a technical one focused on primarily on APIs (which ones to open to third-party developers when and why), toolchains and toolkits (the optimal level of integration and how to achieve it) and development costs (value for money and how to ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mobilegroove.com/wp-content/uploads/2010/03/supermarket1.jpg"><img class="alignleft size-full wp-image-4770" title="supermarket" src="http://www.mobilegroove.com/wp-content/uploads/2010/03/supermarket1.jpg" alt="supermarket app store " /></a>Until now much of the discussion around app store platforms and developer communities has been a technical one focused on primarily on APIs (which ones to open to third-party developers when and why), toolchains and toolkits (the optimal level of integration and how to achieve it) and development costs (value for money and how to deliver it). However, my first encounters with the 150+ developers and mobile execs that attended the combination<a href="http://www.mobilemonday.at/momo5-app-marketing/" target="_blank"><strong> Nokia Developer Day and Mobile Monday Austria </strong></a>at the <strong>University of Hagenberg</strong>– which is also home to Europe&#8217;s leading mobile computing department &#8212;  has convinced me that I (and the industry) must move the discussion to another level.</p>
<p>What do developers really want/need in order to make apps and (ultimately) make money?</p>
<p>Why is this question key? Put simply, the companies that get this right will have insights to build the correct mix of capabilities to forge and support a tight-knit developer community, creating relationships that will allow them to take a central spot in the emerging apps value web (not chain – it&#8217;s not that kind of a game).</p>
<p>There are no easy answers, but the panels and discussions during the dev day confirm that developers &#8212; creative people who are interested in <strong>cash AND community</strong> – are likely to gravitate to platforms and app stores that help them cultivate and connect with their fans.</p>
<p>LITMUS LEARNINGS</p>
<p>I first started thinking this through during Mobile World Congress (MWC) and the no-holds barred session I moderated on <a href="http://www.gsmworld.com/newsroom/press-releases/2010/4632.htm" target="_blank">OneAPI</a>. The panel – made up of the architects behind this milestone move: <strong>Nauby Jacob, VP, Users Experience, Bell Canada; Larry Baziw, Director Next Generation Services Strategy, Rogers Wireless; SandipMuckerjee, VP of Business Strategy and Marketing, Alcatel Lucent; Shane Logan, Director, Services and Collaboration, Telus; and Al Snyder CEO, Aepona </strong>&#8211; examined what developers require and how/why operators and enablers can/must work together to deliver. The positive feedback has been overwhelming and I have reached out to each of the participants to participate in a follow-up <strong>roundtable podcast on MSG</strong>, so watch this space.</p>
<p>(By way of background, the GSMA launched the commercial pilot in Canada as part of its OneAPI initiative, working with Canada&#8217;s leading operators to demonstrate the viability and benefits of providing developers standardized APIs for mobile networks. The pilot in Canada – the topic of my MWC panel – represents the <strong>first time developers are able to gain commercial access</strong> to the network assets of multiple operators from a single gateway. )</p>
<p>But it was the opening presentation by <a href="http://wirelesswanders.com/paulgolding" target="_blank"><strong>Paul Golding </strong></a>&#8211; pioneer, long-time thought leader in the mobile applications space and, more recently, a consultant to<strong> O2 Telefonica</strong> &#8212; that challenged everything we (think) we know about developers.</p>
<p>When Paul took the podium and showed the opening slide – where he had purposely crossed out the title of the planned presentation and replaced the words &#8220;Supporting Developers&#8221; with <strong>&#8220;EmPOWERING Developers&#8221; </strong> &#8212; it was clear that this was no marketing-speak. His message to us: Developers need feature-rich APIs and much, much more. (Indeed, Paul&#8217;s thinking on this topic left a deep and lasting impression, and I am pleased to report that Paul has agreed to join MSG&#8217;s roster of authors and contribute a guest column that builds on his simple, elegant and path-breaking ideas.)</p>
<p>In his presentation (<a href="http://www.slideshare.net/pgolding/empowering-developers-mwc-2010" target="_blank">here on SlideShare</a>) Paul introduces three kinds of &#8220;power&#8221; that interest/attract developers most.</p>
<p><strong>CONNECTED POWER</strong> is all about the APIs and platforms that allow developers to reach customers; <strong>CASH POWER</strong> is all about the APIs and platforms that allow developers to earn money (directly or indirectly); and <strong>COOL POWER</strong> is all about the APIs and platforms that allow developers to do something cool and interesting (translated: innovate).</p>
<p>Sure, it&#8217;s about technology (CASH POWER). But it&#8217;s also about harnessing everything we know from the business books about encouraging and channeling creative energy to cultivate developer communities that make great apps to delight the customer (CONNECTED POWER).</p>
<p>And – with a nod to <strong><a href="http://web.mit.edu/evhippel/www/" target="_blank">Eric von Hippel</a></strong>, my <a href="http://www.mobilegroove.com/wp-content/uploads/2010/02/2005-04-27__Accenture__The-Crucial-Culture-Of-Change.pdf" target="_blank">favorite interview</a>, author of Democratizing Innovation and<strong> THE </strong>authority on innovation – it&#8217;s about <strong>connecting developers with their lead users</strong> &#8212; the users who have a high incentive to solve a problem and the ability to innovate (COOL POWER). Combine all that (translated: <em><strong>enable</strong></em> all that) and it can yield a developer community and a selection of apps that can truly set the bar.</p>
<p>As Paul pointed out: O2 Litmus has recruited 7,000+ O2 UK customers and then helped developer connect with them to gain insights and – interestingly – lay the groundwork for a kind of app developer fan club that provides developers important feedback and critical buzz. (After all, fans will share their picks of favorite apps and cool developers with others – <strong>creating the same kind of virtuous cycle than can catapult local bands to rock heroes.) </strong></p>
<p>Paul has an even better idea: Operators can help the process by simply putting fans in touch with developers. &#8220;Add some other cool brands to the mix and then let things happen.&#8221;</p>
<p>At this juncture, I am also reminded of <a href="http://www.mob4hire.com//about.php" target="_blank"><strong>Mob4Hire</strong></a> and the traction it has gained for its awesome concept which combines crowd sourcing with app testing.  It&#8217;s a super-sharp business model that <strong>Paul Poutanen, Mob4Hire President and Founder</strong>, tells me he is expanding to allow <strong>people testing the apps to rank/share the ones they like most</strong> with everyone else. A great grassroots way to help apps get discovered and gain mindshare. More about this in an exclusive interview with Paul later this month.</p>
<p><strong>The takeaway here:</strong> helping developers connect with people (fans) is emerging as key requirement of app stores and platforms.</p>
<p>NOKIA DEV DAY</p>
<p>When Mobile Monday Austria reached out to me to speak at its event over the weekend, one that also allowed me access to developers and other people who love mobile, I was thrilled. It offered me an important opportunity to sanity-check some of Paul&#8217;s key messages and test a few of my own ideas about the future of app marketing.</p>
<p>Cool Power: Yes, it matters – a lot! An informal poll of developers yielded a welcome confirmation of the qualities platforms/app store providers must have beyond awesome, rich-feature APIs. Put simply, developers require &#8220;partners&#8221; that help them create apps and generate revenues. And they will align themselves (eagerly) with those companies that make a conscious effort to help them connect with customers, cultivate fans and allow them to feel that they have made a contribution that matters in the scheme of things.  For some developers, a functioning feedback loop tops the list. For others, being able to believe that the platform provider really listens, absorbs, respects and internalizes constructive criticism is paramount.</p>
<p>This came across loud and clear when <strong><a href="http://naxxatoe.com/" target="_blank">naxxatoe</a></strong>, a developer in the audience, took the microphone to tell Nokia execs what should be at the top of their Ovi agenda. <strong>&#8220;It&#8217;s about connecting people,&#8221; </strong>he said, unaware of the play on Nokia&#8217;s own motto (Connecting People).</p>
<p>Kudos to naxxatoe for saying what had to be said and my respect goes to <strong>Jure Sustersic, Forum Nokia Biz Dev Manager EMEA</strong>, for seeking out naxxatoe and other developers between sessions to hear them out on what they loved &#8211; and hated &#8211; about Ovi. (Inspired by this exchange I have decided to produce an informal series of podcasts to give these developers a voice. My sincere thanks to naxxatoe for challenging me to think and see things very differently. I look forward to showcasing his ideas in the first in the series later this month.)</p>
<p>SUPERMARKETS VS FARMERS MARKETS</p>
<p>Regular readers will know that I am a great believer in the individual. We will accept the content we want on our terms – and we are most likely to accept content (and mobile marketing/advertising can be considered a form of content) if it is in tune with our interests, passions and context. Mobile (an intensely personal device) allows us to communicate all of the above, allowing (with our permission!) content and services companies a way to connect the dots and provide us with stuff (content, services, apps, advertising and all things digital) we are likely to appreciate.</p>
<p>Obviously, there is little room in the scheme of things for one-site-fits all. In fact, <strong>our requirement (even demand) for stuff we want the way we want it sits at the core of the Long Tail.</strong> While Chris Anderson didn&#8217;t explore mobile in his milestone book, we have nonetheless witnessed the impact in mobile. It began with an avalanche of content and then a plethora of portals where we could find it. (Well – content discovery and search is another issue altogether…)</p>
<p><strong>Fast forward and we are witnessing the emergence of a Long Tail of app stores. </strong></p>
<p>My Mobile Monday presentation (which included the findings of the recent <a href="http://netsize.com/Ressources_NetsizeGuideSurvey.htm" target="_blank">Netsize Mobile Trends Survey</a>) explored the evidence for this mega-trend and why this could be good news for developers. For one it means more choice for us (a key requirement for a successful app store, according to the Netsize survey). But it also means more choice for the developers, many of whom told me they are actively seeking alternatives to the Apple app store where they have to beg for shelf space (so that their app might be accepted/included) and then pray for promotion (so that their app might be featured where people can find and buy it).</p>
<p>With 25+ app stores and counting we can&#8217;t say we have a Long Tail. But there are more options then ever before. Want an enterprise app? A good chance you might find it at<a href="http://www.ondeego.com:8080/corpwebsite/" target="_blank"> Ondeego</a>. How about a porn app? <a href="http://www.pcworld.com/article/183342/porn_app_store_lands_on_android_phones.html" target="_blank">MiKandi </a>is a good bet. And the list goes on…</p>
<p>With these observations (and in preparation for my talk) I reached out to <strong>Mike Lurye, Director, Product Marketing Amdocs Interactive.</strong> After an invigorating brainstorm session we agreed that there will be many kinds of app stores, managed in many different ways.</p>
<p>There will be <strong>Supermarkets</strong> (app stores such as the Apple app store) where the provider gives suppliers shelf space, sets the prices and is pretty much focused on moving merchandise and making money. And there will be <strong>Farmers Markets</strong> (niche app stores and operator app stores – and combinations of the two) where the relationship between the supplier (a farmer with fresh produce) and the customer (people who really appreciate the opportunity to buy organic) is what clinches the deal.</p>
<p>Surprisingly, it was this observation and the suggestion that there will be <strong>marketplaces that fit their needs that got the buzz. </strong>Developers took the microphone and told me they  would indeed want to sell their apps via a farmers market – if they could. Several even asked me how they could get into contact with a Long Tail app store.</p>
<p>And – thanks to Mike – I can point to a little known example that shows this approach is not only an ideal – it is also an<strong> ideal business model making money – now.</strong> (BTW, I am also pleased to report that Mike has also agreed to a podcast to explore the supermarket/farmers market analogy and much more! I&#8217;m scheduling the appointment as we speak, so check back regularly or follow us on Twitter.</p>
<p>MALAYSIA SHOWS THE WAY?</p>
<p><strong>Malaysian mobile operator Maxis</strong> has an app store and a mission: <strong>&#8220;to nurture and foster interesting developer applications for our community.&#8221; </strong>(An excerpt from this <a href="http://www.thetelecomchannel.com/content/how-maxis-makes-its-app-store-work" target="_blank">must-see video interview</a> with <strong>Nava Wathan, Director 1Maxis, Maxis Communications.</strong>)</p>
<p>In Nava&#8217;s view, the operator app store is not impacted by handset app stores because consumers &#8220;will go both ways.&#8221; They will go to the Supermarkets (my wording) and they will also visit the Farmers Market. In the case of Maxis, the farmers market approach revolves around <strong>its sharp focus on local Malaysian apps &#8220;more relevant to the Malaysian consumer.</strong>&#8221; Thus, Maxis is the place to go for &#8220;something that is Malaysian.&#8221;</p>
<p>But it&#8217;s not just about enabling choice; the operator benefits from enabling payment. Maxis has opened up billing APIs for micropayments in apps and is looking to do the same for location, P2P sharing and advertising <strong>(allowing the developer to pull an add from Maxis instead of talking to ad agencies around Malaysia).</strong>Finally Nava sees that his company can also play a key role in connecting its developers with markets outside Malaysia. Put another way, Maxis can expand the reach of local developers by <strong>&#8220;surfacing our apps from our local developer community&#8221; on app stores run by the handset makers.</strong></p>
<p><strong>My take:</strong> As my upcoming series of podcasts will show, developers want to make money but they also demand a feedback channel that will allow them to consistently create better apps for their fans/customers. (After all, recurring revenues are the key to real and sustainable business). They also want some more say in how their apps are marketed and assurances that the app store/platform provider that they – like a farmers market – will do what they can to help developers build and nurture the relationships they need to innovate and – ultimately – succeed. One-off sales or fan following? Developers appear to want the latter. It&#8217;s now up to the providers to decide what they want to be (supermarkets or farmers markets) and execute. <em>I know that Nokia has taken careful note of developer&#8217;s gripes and suggestions during the event and I will reach out to Nokia soon for their thoughts. </em></p>
<p>***</p>
<p>My personal thanks to the organizers of this excellent event &#8212; <strong>Aleksandra Schmid and Philipp Nagele (Mobile Monday Austria) and Mark A.M. Kramer.</strong> It was a great idea to link a mobile developer event with a Mobile Monday. It has exposed me to new ideas and allowed me to make some new friends. Warmest regards to naxxatoe and to the other developers who connected with me to share their platform likes/dislikes, and to <strong>Dave Dempsey</strong> from <a href="http://fm4.orf.at/">Radio FM4</a>, who moderated the event and brought some valuable views into the discussion. If ever someone has the interest and empathy to bridge the divide between developers and everyone one else it&#8217;s Dave. I hope someone reaches out to him to do just that…<strong>I&#8217;m sure the results would rock!</strong></p>
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		<title>What Advertising Really Works In Mobile Social Networks; Operators Are Crowd-Pleasers</title>
		<link>http://www.mobilegroove.com/what-advertising-strategies-really-works-in-mobile-social-networks-operators-are-still-crowd-pleasers/</link>
		<comments>http://www.mobilegroove.com/what-advertising-strategies-really-works-in-mobile-social-networks-operators-are-still-crowd-pleasers/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 20:45:49 +0000</pubDate>
		<dc:creator>Peggy Anne Salz</dc:creator>
				<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Mobile Research]]></category>
		<category><![CDATA[Mobile Search]]></category>
		<category><![CDATA[Mobile Social Media]]></category>
		<category><![CDATA[Personalization]]></category>
		<category><![CDATA[Recommendation]]></category>
		<category><![CDATA[bango]]></category>
		<category><![CDATA[BuzzCity]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flirtomatic]]></category>
		<category><![CDATA[GSMA]]></category>
		<category><![CDATA[Inside Mobile]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[itsmy.com]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[Mobile Social Networks]]></category>
		<category><![CDATA[Netsize Guide 2009]]></category>
		<category><![CDATA[Peperonity]]></category>
		<category><![CDATA[Tapatap]]></category>
		<category><![CDATA[targeting]]></category>

		<guid isPermaLink="false">http://www.mobilegroove.com/?p=2303</guid>
		<description><![CDATA[UPDATE: DOWNLOAD LINK HAS BEEN FIXED

<a href="http://bango.com/services/informationrequest.aspx?fromwhitepaper=1&#38;campaigntype=pr"><img class="alignleft size-full wp-image-2315" title="bango-mosocnet-wp" src="http://www.mobilegroove.com/wp-content/uploads/2009/04/bango-mosocnet-wp.jpg" alt="bango-mosocnet-wp" width="224" height="120" /></a>Just two weeks after release and my new white paper (Mobile Advertising For The Masses) counts <strong>500+ downloads. </strong> (Again, I am honored that Bango (white paper sponsor) refers to me as a "mobile guru.") I always endeavor to communicate complex ideas in a way that everyone will understand, and am told people enjoy my accessible and entertaining writing style. But the real reason behind the popularity of this hands-on analysis of campaigns across three mobile social networks (BuzzCity, itsmy.com,and Peperonity) is timing. <strong>Mobile social networks are on the rise (a recent Informa report counted 200+ of them) and open for business.</strong>

Where is the money?

I was fortunate to speak at <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx">Mobile Advertising &#38; the Rise of Social Networking: What does it mean for Brands, Agencies and Service Providers?</a>,<strong> </strong>a Knowledge &#38; Networking Seminar organized by AIME<strong> </strong>(the Association for Interactive Media and Entertainment) last week in London. My session looked at the nuts and bolts of mobile advertising in social networks, and the real results, revenues and strategies first-mover companies such as pioneer mobile flirting service Flirtomatic and brave consumer brands (via full-service mobile marketing agency <a href="http://www.insidemob.com">Inside Mobile</a>), have to share.

As I am currently conducting my own mobile advertising research, I was particularly interested to learn from<strong> Eric Mugnier, Inside Mobile Product and Innovation Director,</strong> that the agency has also done its homework in the form of an in-depth survey of <strong>80 key decision makers</strong> in the global mobile advertising value chain. The report won't be released for a few weeks/months but Eric, who is also interested in my input and ideas, has promised MSG will have it first. <em>(Thanks Eric!)</em>

In his presentation, which included video interview excerpts from a selection of interviews, Eric outlined a few clear trends/requirements for effective mobile advertising in a social network. Mobile advertising must be <strong>targeted and relevant</strong>; the industry has no shortage of good ideas, but it must address <strong>issues around scale</strong>; and finally, brands and agencies have built the proper foundations, and now the priority must be to create<strong> a toolkit approach</strong> that will allow more companies to execute on the lessons they have learned.

<strong>"Killer app"</strong>

Where are the brands?

Further along than I thought if we consider the example of a major sporting goods and sports apparel company, an Inside Mobile client gearing up to release <strong>an iPhone app that combines creativity, communication, and community</strong> to deliver a compelling advertising experience that users can make their own.
]]></description>
			<content:encoded><![CDATA[<p>UPDATE: DOWNLOAD LINK HAS BEEN FIXED</p>
<p><a href="http://bango.com/services/informationrequest.aspx?fromwhitepaper=1&amp;campaigntype=pr"><img class="alignleft size-full wp-image-2315" title="bango-mosocnet-wp" src="http://www.mobilegroove.com/wp-content/uploads/2009/04/bango-mosocnet-wp.jpg" alt="bango mosocnet wp What Advertising Really Works In Mobile Social Networks; Operators Are Crowd Pleasers" width="224" height="120" /></a>Just two weeks after release and my new white paper (Mobile Advertising For The Masses) counts <strong>500+ downloads. </strong> (Again, I am honored that Bango (white paper sponsor) refers to me as a &#8220;mobile guru.&#8221;) I always endeavor to communicate complex ideas in a way that everyone will understand, and am told people enjoy my accessible and entertaining writing style. But the real reason behind the popularity of this hands-on analysis of campaigns across three mobile social networks (BuzzCity, itsmy.com, and Peperonity) is timing. <strong>Mobile social networks are on the rise (a recent Informa report counted 200+ of them) and open for business.</strong></p>
<p>Where is the money?</p>
<p>I was fortunate to speak at <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx" target="_blank">Mobile Advertising &amp; the Rise of Social Networking: What does it mean for Brands, Agencies and Service Providers?</a>,<strong> </strong>a Knowledge &amp; Networking Seminar organized by AIME<strong> </strong>(the Association for Interactive Media and Entertainment) last week in London. I enjoyed the opportunity to network with mobile professionals in a casual atmosphere and will most definitely participate in future AIME events. <strong>Andrew Darling, AIME Director of Communications</strong>, tells me upcoming events/topics include: WAP publishing, mobile payments, mobile coupons, and mobile widgets.</p>
<p>My session looked at the nuts and bolts of mobile advertising in social networks, and the real results, revenues,  and strategies first-mover companies such as pioneer mobile flirting service Flirtomatic and brave consumer brands (via full-service mobile marketing agency <a href="http://www.insidemob.com" target="_blank">Inside Mobile</a>), have to share.</p>
<p>As I am currently conducting my own mobile advertising research, I was particularly interested to learn from<strong> Eric Mugnier, Inside Mobile Product and Innovation Director,</strong> that the agency has also done its homework in the form of an in-depth survey of <strong>80 key decision makers</strong> in the global mobile advertising value chain. The report won&#8217;t be released for a few weeks/months but Eric, who is also interested in my input and ideas, has promised MSG will have it first. <em>(Thanks Eric!)</em></p>
<p>In his presentation, which included video interview excerpts from a selection of interviews, Eric outlined a few clear trends/requirements for effective mobile advertising in a social network. Mobile advertising must be <strong>targeted and relevant</strong>; the industry has no shortage of good ideas, but it must address <strong>issues around scale</strong>; and finally, brands and agencies have built the proper foundations, and  now the priority must be to create<strong> a toolkit approach</strong> that will allow more companies to execute on the lessons they have learned.</p>
<p><strong>&#8220;Killer app&#8221;</strong></p>
<p>Where are the brands?</p>
<p>Further along than I thought if we consider the example of a major sporting goods and sports apparel company, an Inside Mobile client gearing up to release <strong>an iPhone app that combines creativity, communication, and community</strong> to deliver a compelling advertising experience that users can make their own.</p>
<p>In a nutshell, the <strong>app allows people to customize their shoe and share it with their friends</strong>. In the next phase, people will be able to buy what they created with their phones, share what they created with the community (and this is where it gets really interesting), <strong>geotag their creation to add another dimension to the discussion</strong> (this is what I created and where), and have the ability to post their creation as part of their Facebook profile.<strong> <em>(More next week when MSG has the exclusive on this innovative campaign.)</em></strong></p>
<p><strong> </strong>As Eric put it: Allowing people to customize, share, and &#8211; most importantly &#8211; make the end-result a part of their own digital persona paves the way for effective and enthusiastic viral marketing. He&#8217;s right!</p>
<p>It was refreshing to hear Eric describe the campaign elements in these terms. I read it as proof the advertising ecosystem has moved a<strong> giant step forward</strong> in understanding that: 1) The emergence of empowered individuals, the advance of so-called digital natives (individuals who have grown up with the Internet), and the abundance of applications designed to give <strong>consumers more of a say in how they create, access and enjoy content have transformed communication and, more specifically, the business of advertising;</strong> 2) Advertising has become content, and brands and agencies must find ways to turn their one-way pitch to &#8220;consumers&#8221; into invigorating and <strong>effective two-way conversations</strong>; and 3) Advertising in a social network is all about active participation in the community and developing ways to <strong>interact with members</strong> and enable them to interact with each other.</p>
<p><strong>My take:</strong> The principles I have discussed and debated with <a href="http://jonathanmacdonaldassociates.com/" target="_blank">Jonathan MacDonald</a>, mobile advertising activist and close friend/colleague for almost a year now, are <strong>no longer just ideas</strong>; they are the building blocks of ideal business models. <em><strong>Well done (!)</strong></em> &#8211; I&#8217;m sure Jonathan&#8217;s many presentations, trips, and workshops play a role somewhere in this transformation.</p>
<p><strong>Mobile metrics</strong></p>
<p>Speaking of progress, <strong>Henry Stevens, Director of Media and Entertainment, GSMA</strong>, updated us on the Mobile Media Metrics (MMM) initiative to use independently aggregated and audited metrics from operator network data to develop a common methodology (what to measure) and common process (how to measure). Agreement on these key points would enable media owners to measure performance of their media properties across mobile networks, and help media planners better understand audience trends and behavior.</p>
<p>Where are we now?</p>
<p>As we know, all five U.K. mobile operators are on board. Now the GSMA is well on its way to a commercial launch in the U.K. (the feasibility study is complete) and <strong>working with operators in other European markets to duplicate this across other regions</strong>. A technical solution for the anonymization and aggregation of operator data (allowing a <strong>persistent and unique ID</strong>), as well as integration with other relevant databases and third-party demographics, top the agenda.</p>
<p>But the real news is how all this can be integrated into existing reporting tools. The GSMA is currently seeking the input of brands, agencies, and media owners to ensure the process meets <strong>the long-term objective of the organization to drive the growth of mobile as a multimedia platform.</strong></p>
<p>Another presentation that underlined the pivotal importance of analytics in the scheme of things came from <strong>Nandi Gurprasad, VP of Alliances, Bango.</strong></p>
<p>In a case study of <strong>Tapatap</strong>, a Bango customer that was recently acquired by women&#8217;s social network LimeLife, Nandi showed how the social gaming community used analytics to measure the success of its mobile Web ad campaigns and<strong> refine advertising pitches and presentations to target countries, networks and handsets which it determined (through analytics) yield the best conversion rates</strong>. Accurate tracking of response rates across different ad networks also allowed Tapatap to better plan campaigns and, more importantly, determine customer acquisition cost.</p>
<p>As Nandi put it: The example shows how and why companies should leverage tools that &#8220;give them an edge&#8221; &#8211; specifically, tools that provide real-time and reliable information on users &#8211; and which provide answers to the all-important questions: <strong>Who (are my customers)? What (did they look at)? Where (did they come from)?</strong></p>
<p>Vendor spin aside, mobile social networks are here to stay and grow. They offer opportunity for advertisers and drive demand for analytics solutions. (As I point out in my white paper: When the end-game is all about getting a big(ger) picture view of what you achieved and where you missed the mark, then <strong>a more comprehensive analytics solution is a must.</strong> In practical terms, the two (offered by mobile social network ad networks and independent vendors) are complementary &#8211; not competitive.)</p>
<p><strong> Flirtomatic&#8217;s phenomenal numbers</strong></p>
<p>Saving the best for last, a real highpoint was the inside track on <strong>Flirtomatic</strong>, a combination mobile social network and mobile flirting service with the ability to monetize mobile users through conversation with content such as virtual flowers, chocolate, and kisses.</p>
<p><strong>Matt Dicks, Flirtomatic Commercial Director,</strong> reported the community counts over 1 million U.K. users and outlined how Flirtomatic turns people with a passing interest in flirting to spending customers.</p>
<p>The trick is retail 101 all over again: Delight the customer.</p>
<p>In a nutshell, Flirtomatic &#8220;makes newcomers feel welcome when they come in.&#8221; Some 55 percent of daily new users go active and send a Flirtogram (signaling they want to flirt); some 20 percent of users go on to spend with Flirtomatic on items such as virtual gifts or features to enhance their own profiles. Flirtomatic chalks up<strong> revenues of $10 per month per spending customer.</strong></p>
<p>At the other end of the spectrum, Flirtomatic counts &#8220;over 100 million WAP impressions per month.&#8221; Where does mobile advertising pay dividends?</p>
<p>A whopping <strong>84 percent of page impressions are generated on-portal </strong>(where Flirtomatic essentially plasters operator portals with banner ads). Next are ad networks with 12 percent, followed by <strong>paid search with 3 percent </strong>(a category Matt said shows significant growth as more users go off portal and explore mobile search services to get where they want to go).</p>
<p>So, operators have the volume now, but will this continue? Matt expects operators will rule the roost for another 2-3 years. After all, operators are the gatekeeper <strong><em>and</em></strong> the billing agent. An envious position between the content company and the customer indeed!</p>
<p>Flirtomatic has also made the move from virtual gifting to the real thing (overcoming a logistics nightmare to let members give the objects of their affection chocolate and sexy underwear). The results: <strong>500 gave chocolates and 300 gave underwear.</strong> More important than the numbers, the experiment proves members are willing to give and receive real gifts using their mobile phone.</p>
<p><strong>Read between the lines, and this behavior bodes well for brands and advertisers.</strong></p>
<p>As Matt pointed out:<strong> It&#8217;s a golden opportunity for brands to get involved</strong>. Think of the sponsorship and sampling opportunities. Encourage members to send flowers (and plug Interflora in the process, for example.) Cross-sell and up-sell chocolates (you just sent your loved one Cadbury Creme Eggs, have you thought of trying a milk chocolate bar?).</p>
<p>The possibilities are endless &#8211; and the conversions can peg the needle. Matt walked us through the example of an early experiment Flirtomatic conducted with a popular brand of cider. Members could &#8220;shout a pint&#8221; to their buddies using their mobile phones. The recipients got a voucher on their mobile phone for a free pint of cider and the location of the nearest pub that would redeem it. <strong>The results: 348,000 members sent a pint to their friends over a two week period; CTR peaked at an impressive 10 percent.</strong></p>
<p>Should mobile advertising stop at delivering a message? Or should it seek to unite the virtual and physical worlds (a topic I also examine in detail in the <a href="http://www.mobilegroove.com/2009/02/23/netsize-guide-2009-2000-downloads-in-the-first-week-no-end-to-the-excitement/" target="_blank">Netsize Guide 2009</a> on offer in the MSG sidebar)? The jury is out on this one, but the discussion will continue at MSG.</p>
<p><strong>What do YOU think?</strong></p>
<p><em>BTW: Matt kindly invited me to visit Flirtomatic during my next trip to London, an offer I will gladly take him up on. I have long admired the company and Mark Curtis, Flirtomatic founder and author of this  <a href="http://www.amazon.co.uk/Distraction-Being-Human-Digital-Age/dp/0954432746" target="_blank">well-known book</a> on disruption culture, whose views I also hope to capture in a thought-provoking podcast. If there was ever a mobile social community success story worth telling, then Flirtomatic is it!</em></p>
<p>Disclaimer:  Bango is an MSG supporter.</p>
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		<title>EVENT: Advertisers Put The Move On Mobile Social Networks</title>
		<link>http://www.mobilegroove.com/event-advertisers-put-the-move-on-mobile-social-networks/</link>
		<comments>http://www.mobilegroove.com/event-advertisers-put-the-move-on-mobile-social-networks/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 16:24:36 +0000</pubDate>
		<dc:creator>Peggy Anne Salz</dc:creator>
				<category><![CDATA[Mobile Marketing]]></category>
		<category><![CDATA[Mobile Research]]></category>
		<category><![CDATA[Mobile Social Media]]></category>
		<category><![CDATA[White Papers]]></category>
		<category><![CDATA[AIME]]></category>
		<category><![CDATA[bango]]></category>
		<category><![CDATA[DMA]]></category>
		<category><![CDATA[Flirtomatic]]></category>
		<category><![CDATA[GSMA]]></category>
		<category><![CDATA[Inside Mobile]]></category>
		<category><![CDATA[Mobile Social Networks]]></category>
		<category><![CDATA[virtual gifting]]></category>
		<category><![CDATA[white paper]]></category>

		<guid isPermaLink="false">http://www.mobilegroove.com/?p=2229</guid>
		<description><![CDATA[Mobile social networks (or at least the clever ones) are mapping out business models that allow them to transition from being meeting places for communities to being marketplaces for commerce.

<a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx"><img class="alignleft size-full wp-image-2230" title="knownet_020409_125x125-1" src="http://www.mobilegroove.com/wp-content/uploads/2009/03/knownet_020409_125x125-1.gif" alt="knownet_020409_125x125-1" width="125" height="125" /></a>It's early days and there are no easy answers - all the more reason to attend <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx">Mobile Advertising &#38; the Rise of Social Networking: What does it mean for Brands, Agencies and Service Providers?</a>, a Knowledge &#38; Networking Seminar organized by AIME,<strong> </strong>(The Association for Interactive Media and Entertainment), this <strong>Thursday in London</strong>.  The seminar provides the perfect opportunity to explore key learnings with industry pioneers and network over drinks. (The event begins at 6:30 p.m. and wraps up around 11 p.m. More details on the program and <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx">venue here</a>.)<strong> </strong>

One company I look forward to hearing is Flirtomatic, a pioneer mobile flirting service that has had great success monetizing mobile users through conversation with added fun and great content such as virtual flowers and kisses. The company recently extended its reach to enable members to give the objects of their affection real gifts including chocolate and sexy underwear. As<strong> Matt Dicks, Commercial Director for Flirtomatic,</strong> put it in an interview with AIME's Andrew Darling: The approach to mobile advertising is about marketing entertainment and content services as part of its mobile social network. "It's about integrating ads and brands into the fabric of a social networking service - enabling premium gifting between users and using advertising to support content."]]></description>
			<content:encoded><![CDATA[<p>Mobile social networks (or at least the clever ones) are mapping out business models that allow them to transition from being meeting places for communities to being marketplaces for commerce.</p>
<p><a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx"><img class="alignleft size-full wp-image-2230" title="knownet_020409_125x125-1" src="http://www.mobilegroove.com/wp-content/uploads/2009/03/knownet_020409_125x125-1.gif" alt="knownet 020409 125x125 1 EVENT: Advertisers Put The Move On Mobile Social Networks" width="125" height="125" /></a>It&#8217;s early days and there are no easy answers &#8211; all the more reason to attend <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx" target="_blank">Mobile Advertising &amp; the Rise of Social Networking: What does it mean for Brands, Agencies and Service Providers?</a>, a Knowledge &amp; Networking Seminar organized by AIME,<strong> </strong>(The Association for Interactive Media and Entertainment), this <strong>Thursday in London</strong>.  The seminar provides the perfect opportunity to explore key learnings with industry pioneers and network over drinks. (The event begins at 6:30 p.m. and wraps up around 11 p.m. More details on the program and <a href="http://www.aimelink.org/KN/MobAdvSocNet.aspx" target="_blank">venue here</a>.)<strong> </strong></p>
<p>One company I look forward to hearing is Flirtomatic, a pioneer mobile flirting service that has had great success monetizing mobile users through conversation with added fun and great content such as virtual flowers and kisses. The company recently extended its reach to enable members to give the objects of their affection real gifts including chocolate and sexy underwear. As<strong> Matt Dicks, Commercial Director for Flirtomatic,</strong> put it in an interview with AIME&#8217;s Andrew Darling: The approach to mobile advertising is about marketing entertainment and content services as part of its mobile social network. &#8220;It&#8217;s about integrating ads and brands into the fabric of a social networking service &#8211; enabling premium gifting between users and using advertising to support content.&#8221;</p>
<p>Other speakers on hand to share their experiences/vision include:</p>
<ul type="disc">
<li>Nandi      Gurprasad, VP of Alliances, <strong>Bango</strong></li>
<li>Dusan      Hamlin, Joint Managing Director,<strong> Inside Mobile </strong></li>
<li>Mark      Brill, Chairman Mobile Council, <strong>DMA</strong></li>
<li>Henry      Stevens, Director of Media and Entertainment,<strong> GSMA</strong></li>
</ul>
<p>I&#8217;ve been invited to present the results of my new-release white paper (Mobile Advertising For The Masses). In it I road test the mobile ad networks offered by three mobile social networks and document the results. (Look for the free download later on in the week.) I also conclude with my three principles for interacting with mobile social networkers on their terms. (After all, those are the rules here!)</p>
<p>1) Make the most out of mobile analytics      offered both by the ad network and an independent vendor to match your      marketing message/campaign with the community.</p>
<p>2)Consider virtual gifting and      other schemes to provide something of value to users and their community.</p>
<p>3)Participate actively in the      community and interact with members to build relationships and enable them      to deepen their relationships with each other by providing tools that will      let them do what they are there to do: Keep in touch with friends, connect      with people who share their interests and share content and feelings with      the community.</p>
<p><em>If you want to meet up or catch-up during the seminar, then please reach out to me directly, or contact Andrea Henninge (<a href="mailto:andrea@msearchgroove.com" target="_blank">andrea@msearchgroove.com</a>) to schedule a briefing.</em></p>
<p>Disclaimer: Bango is an MSG sponsor.</p>
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